A downloadable game
Entry for AGDG GameJam #1. GameJam had Underwater Theme.
Try to eat the smaller fish, while avoid being eaten by the bigger fish.
I was going for single-player agar.io style gameplay with VN elements / fish waifus, with inspiration from Frog Fractions.
Programmed from scratch in C++ / SDL, partial controller support (doesn't work in menus, and arrow keys don't work great while controller is plugged in)
Was super rushed during development, game idea started out really simple but spiraled out of control. Ended up having to cut a lot of the content due to time restrictions. If I had more time It would have been much more amazing than it already is.
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